This is a test blog post to verify that our simplified template system is working correctly. The defaults should automatically apply:
- Layout: single
- Author profile: enabled
- Professional header styling
- Categories: development, updates
- Tags: rogue-fp, game-development
New Combat Features
We’ve been working on some exciting improvements to ROGUE-FP’s combat system:
Enhanced Feedback
- Visual impact effects when attacks connect
- Audio cues for different damage types
- Screen shake effects for powerful attacks
Tactical Improvements
- New weapon types with unique mechanics
- Environmental interaction during combat
- Improved AI behavior patterns
Development Progress
The update is currently in testing phase. We’re focusing on:
- Balance Testing - Ensuring new features don’t break game progression
- Performance Optimization - Maintaining smooth gameplay
- Community Feedback - Incorporating player suggestions
Screenshots
New combat effects in action
Updated inventory interface
This test post should automatically inherit all the professional styling and configuration from our _config.yml
defaults, making content creation much faster and more consistent.
What do you think of these combat improvements? Let us know on Twitter/X or Steam!